Craig Nelson - Character Creation for Videogames from Concept to Final Model (HD)
eLearning | English | 1152x720 | AVC ~1500 kbps | AAC ~128 Kbps | 1.81 GB
Drawing, Painting and Design, 3D-graphics
This set of tutorials should give you a overall idea of the process of character creation.
It does not go into technical details of the sofware
that is being used, but should give you ideas and suggestions of different tools and methods in the process.
This is the process I used to make characters during 2009, this means most tools have been updated and Zbrush now has Decimation Master or GoZbrush, while max has an improved UVWUnwrap process.